Roles: Game Designer, Artist
Heaven's Roost Online is a game with the sole intention of being a casual MMORPG. The project was never intended to go anywhere, more of a training exercise between friends. An MMO is ambitious - why not try?
There is no plot (as of right now) but design concept revolves around a bird race and all the clothes and weapons are based off of foods. Going off of Square Enix's Final Fantasy 14, we collectively decided that we wanted classes/jobs to be flexible, allowing players access to all of them from one character should they wish to. And in remembrance to some of my favorite zones in Blizzard's World of Warcraft (The Wandering Isle, Zangarmarsh, Eversong Woods) I knew that I wanted a good color palette for the environment
The project is currently on hold since most of the team is doing internships ):